Cross Reality/ Extended Reality (XR) refers to all real-and-virtual environments generated by computer graphics and wearables. XR covers all the various forms of computer-altered reality, including Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR). Computer technology and wearables devices generated human-machine interactions and it can be an effective mechanism for experiential learning to satisfy any learning needs.

Virtual Reality

Virtual Reality (VR) is the use of computer technology to create a simulated 3D environment. VR places the user inside an experience. You will be immersed and able to interact with objects in the virtual world.  

Augmented Reality

Augmented reality (AR) is a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects. AR does not create the whole artificial environments, yet, AR appears in direct view of an existing environment and adds sounds, videos, graphics to it.

Mixed Reality

Mixed reality (MR) is the result of blending the physical world with the digital world which is a hybrid of reality and virtual reality. MR produces new environments and visualizations, where physical and digital objects co-exist and interact in real-time.

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